@startuml
sprite $ship_front [48x48/16] {
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0000000000000008FFF305FFFF603FFFA000000000000000
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005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600
005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600
005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600
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}


!define GOV_SHIP_FRONT(_alias) ENTITY(rectangle,black,ship_front,_alias,GOV SHIP_FRONT)
!define GOV_SHIP_FRONT(_alias, _label) ENTITY(rectangle,black,ship_front,_label, _alias,GOV SHIP_FRONT)
!define GOV_SHIP_FRONT(_alias, _label, _shape) ENTITY(_shape,black,ship_front,_label, _alias,GOV SHIP_FRONT)
!define GOV_SHIP_FRONT(_alias, _label, _shape, _color) ENTITY(_shape,_color,ship_front,_label, _alias,GOV SHIP_FRONT)
skinparam folderBackgroundColor<<GOV SHIP_FRONT>> White
@enduml